All of the assets are from game (except special effects) - credit goes to the whole team working on it. Environment is game capture, characters are octane render. I made concept, capture, render, composite character poses, integration and final retouch. It was very quickly done for Steam capsule, but also used as keyart for this Planet Coaster DLC. Was done back in early summer 2019. I had great support from people all across Frontier studio.